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How many copies did Farmland Realm sell?

Estimated copies sold
≈ 2k–4k
$641–$2k after Steam's cut $1k–$3k before the cut
from 95 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Farmland Realm out and predicted the genre from its 8 similar games. Every figure here, including Farmland Realm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.3M
best case 56.5M (Stardew Valley)
Games like Farmland Realm

The middle of these games

≈ 1.0M–2.3M copies

≈ $7.5M–$20.3M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Farming Sim (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Pixel Graphics + Life Sim + RPG; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
38x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Coral Island
2023
Est. copies
≈ 682k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.3M before the cut
$29.99
27k reviews
Very Positive
Farming SimLife Sim
Farming Simulator 19
2018
Est. copies
≈ 2.3M–3.8M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.8M after Steam's cut $20.9M–$47.4M before the cut
$17.99
76k reviews
Very Positive
Farming Simulator 22
2021
Est. copies
≈ 2.3M–3.7M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$12.6M–$34.0M after Steam's cut $23.0M–$52.2M before the cut
$19.99
93k reviews
Very Positive
Farm Together
2018
Est. copies
≈ 672k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before the cut
$19.99
22k reviews
Very Positive
AgricultureMultiplayer
Farming Simulator 15
2014
Est. copies
≈ 888k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$12.99
16k reviews
Very Positive
Farming SimAutomobile Sim
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Farming Simulator 17
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$4.4M–$12.0M after Steam's cut $8.1M–$18.4M before the cut
$14.99
26k reviews
Very Positive

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