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How many copies did Farming Simulator 15 sell?

Estimated copies sold
≈ 888k–1.4M
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Farming Simulator 15 out and predicted the genre from its 8 similar games. Every figure here, including Farming Simulator 15's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 32k–68k
best case 3.0M (Farming Simulator 19)
Games like Farming Simulator 15

The middle of these games

≈ 32k–68k copies

≈ $363k–$782k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Farming Simulator 19 at ≈ 2.3M–3.8M copies, ≈ $11.5M–$30.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 869 reviews in their first month; the spread ran 85 to 10k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Realistic (6 of 8).
The winners
Winners here lead with Simulation + Realistic, priced around $24. The breakout hits carry Open World + Multiplayer + Realistic; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Farming Simulator 17
2016
Est. copies
≈ 1.1M–1.8M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$4.4M–$12.0M after Steam's cut $8.1M–$18.4M before the cut
$14.99
26k reviews
Very Positive
Farming Simulator 19
2018
Est. copies
≈ 2.3M–3.8M
53x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.8M after Steam's cut $20.9M–$47.4M before the cut
$17.99
76k reviews
Very Positive
Professional Farmer: Cattle and Crops
2020
Est. copies
≈ 44k–71k
SteamSpy 50k–100k
Est. revenue
$241k–$648k after Steam's cut $438k–$996k before the cut
$19.99
2k reviews
Mixed
SnowRunner
2021
Est. copies
≈ 1.4M–2.2M
39x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before the cut
$29.99
56k reviews
Very Positive
SimulationAutomobile Sim
My Recycling Center
2024
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
$65k–$175k after Steam's cut $118k–$269k before the cut
$14.99
636 reviews
Mixed
SimulationLife Sim
Police Simulator: Patrol Officers
2022
Est. copies
≈ 568k–922k
16x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$29.99
23k reviews
Mostly Positive
SimulationCrime
Tower! Simulator 3
2022
Est. copies
≈ 28k–45k
SteamSpy under 20k
Est. revenue
$455k–$1.2M after Steam's cut $826k–$1.9M before the cut
$59.99
1k reviews
Mixed
FlightSimulation
Lawn Mowing Simulator
2021
Est. copies
≈ 75k–122k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$414k–$1.1M after Steam's cut $752k–$1.7M before the cut
$19.99
3k reviews
Mostly Positive
SimulationRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.