Sign in
wishvane

How many copies did Paranormal Preparatory School sell?

Estimated copies sold
≈ 521–846
$1k–$3k after Steam's cut $2k–$4k before the cut
from 21 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Paranormal Preparatory School out and predicted the genre from its 8 similar games. Every figure here, including Paranormal Preparatory School's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–245k
best case 847k (Road 96 🛣️)
Games like Paranormal Preparatory School

The middle of these games

≈ 71k–245k copies

≈ $267k–$980k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Road 96 🛣️ at ≈ 646k–1.0M copies, ≈ $3.5M–$9.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 222 to 3k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (5 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with First-Person + 1990's, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Who's Lila?
2022
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$310k–$833k after Steam's cut $564k–$1.3M before the cut
$11.99
4k reviews
Very Positive
Homicipher
2024
Est. copies
≈ 206k–334k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$791k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
Road 96 🛣️
2021
Est. copies
≈ 646k–1.0M
8.4x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.7M before the cut
$19.96
26k reviews
Very Positive
First-PersonColorful
Love is All Around: Echoes of Yesterday
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $300k–$684k before the cut
$10.99
2k reviews
Very Positive
AdventureRPG
While We Wait Here
2024
Est. copies
≈ 60k–97k
SteamSpy 100k–200k
Est. revenue
$82k–$221k after Steam's cut $150k–$341k before the cut
$4.99
2k reviews
Very Positive
Choose Your Own AdventureHorror
Beauties! They're All After Me
2024
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$31k–$83k after Steam's cut $56k–$128k before the cut
$8.99
503 reviews
Mixed
Dating SimSexual Content
Amanda the Adventurer
2023
Est. copies
≈ 180k–292k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$445k–$1.2M after Steam's cut $809k–$1.8M before the cut
$8.99
7k reviews
Very Positive
HorrorFirst-Person
Road 96: Mile 0
2023
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$188k–$505k after Steam's cut $341k–$777k before the cut
$12.96
2k reviews
Mixed
Choose Your Own AdventureExploration

Sizing up your own game? See what its genre can realistically do before you build it.