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How many copies did Ultimate Obstacle Course - Prologue sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ultimate Obstacle Course - Prologue out and predicted the genre from its 8 similar games. Every figure here, including Ultimate Obstacle Course - Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–142k
best case 554k (Liftoff®: FPV Drone Racing)
Games like Ultimate Obstacle Course - Prologue

The middle of these games

≈ 42k–142k copies

≈ $435k–$2.7M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Liftoff®: FPV Drone Racing at ≈ 422k–686k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 969 reviews in their first month; the spread ran 2 to 6k.
The genre you'd be entering
Your set
Your set clusters on Sports (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $20.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

404Sight
2015
Est. copies
≈ 87k–141k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
ActionIndie
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 422k–686k
7.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight
FPV SkyDive : FPV Drone Simulator
2021
Est. copies
≈ 75k–122k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
FlightExploration
Kreedz Climbing
2017
Est. copies
≈ 35k–57k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlayRacing
Rooftops & Alleys: The Parkour Game
2025
Est. copies
≈ 173k–281k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$24.99
7k reviews
Very Positive
SimulationParkour
STRIDE
2022
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
VRAction
Adventure Climb VR
2019
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
Free
Free
427 reviews
Mostly Positive
Free to PlaySports
Goofy Gorillas
2023
Est. copies
≈ 24k–40k
SteamSpy 20k–50k
Est. revenue
$54k–$144k after Steam's cut $97k–$222k before the cut
$7.99
984 reviews
Very Positive
ActionCasual

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