Sign in
wishvane

How many copies did Liftoff®: FPV Drone Racing sell?

Estimated copies sold
≈ 422k–686k
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
from 14k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Liftoff®: FPV Drone Racing out and predicted the genre from its 8 similar games. Every figure here, including Liftoff®: FPV Drone Racing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 389k–1.7M
best case 26.7M (BeamNG.drive)
Games like Liftoff®: FPV Drone Racing

The middle of these games

≈ 389k–1.7M copies

≈ $1.7M–$14.5M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: BeamNG.drive at ≈ 20.3M–33.0M copies, ≈ $139.6M–$375.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Flight (5 of 8) and Physics (4 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25. The breakout hits carry Simulation + Realistic + Destruction; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
3.3x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.6M before the cut
$24.99
39k reviews
Very Positive
SpaceAction
BeamNG.drive
2015
Est. copies
≈ 20.3M–33.0M
36x vs typical
SteamSpy 5M–10M
Est. revenue
$139.6M–$375.3M after Steam's cut $253.8M–$577.4M before the cut
$24.99
416k reviews
Overwhelmingly Positive
SimulationDriving
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Superflight
2017
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
5.1x vs typical
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$19.99
59k reviews
Very Positive
SandboxDestruction
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
8.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$29.99
100k reviews
Mostly Positive
RacingOpen World
SimplePlanes
2015
Est. copies
≈ 532k–864k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox

Sizing up your own game? See what its genre can realistically do before you build it.