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How many copies did Morse vs. Horse sell?

Estimated copies sold
≈ 273–443
$375–$1k after Steam's cut $681–$2k before the cut
from 11 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Morse vs. Horse out and predicted the genre from its 8 similar games. Every figure here, including Morse vs. Horse's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 41k–70k
best case 239k (112 Operator)
Games like Morse vs. Horse

The middle of these games

≈ 41k–70k copies

≈ $255k–$486k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: 112 Operator at ≈ 182k–296k copies, ≈ $1.2M–$3.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 212 reviews in their first month; the spread ran 1 to 781.
The genre you'd be entering
Your set
Your set clusters on Time Management (8 of 8) and Education (6 of 8).
The winners
Winners here lead with Simulation + Realistic, priced around $25.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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4.5x vs typical
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