Sign in
wishvane

How many copies did Conbunn Cardboard sell?

Estimated copies sold
≈ 14k–23k
$27k–$72k after Steam's cut $49k–$111k before the cut
from 562 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Conbunn Cardboard out and predicted the genre from its 8 similar games. Every figure here, including Conbunn Cardboard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 141k–203k
best case 1.6M (Bloodstained: Ritual of the Night)
Games like Conbunn Cardboard

The middle of these games

≈ 141k–203k copies

≈ $944k–$2.9M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Bloodstained: Ritual of the Night at ≈ 1.2M–1.9M copies, ≈ $13.2M–$35.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 820 to 2k.
The genre you'd be entering
Your set
Your set clusters on Anime (7 of 8) and Female Protagonist (6 of 8).
The winners
Winners here lead with Metroidvania + Female Protagonist, priced around $40. The breakout hits carry Adventure + Metroidvania + Side Scroller; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

THE KING OF FIGHTERS XIV STEAM EDITION
2017
Est. copies
≈ 145k–236k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.4M after Steam's cut $4.4M–$9.9M before the cut
$59.99
4k reviews
Very Positive
FightingArcade
Bloodstained: Ritual of the Night
2019
Est. copies
≈ 1.2M–1.9M
9.1x vs typical
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.4M after Steam's cut $24.0M–$54.5M before the cut
$39.99
42k reviews
Very Positive
Beyond Citadel
2025
Est. copies
≈ 114k–185k
SteamSpy 50k–100k
Est. revenue
$470k–$1.3M after Steam's cut $854k–$1.9M before the cut
$14.99
5k reviews
Overwhelmingly Positive
FPSFemale Protagonist
Shantae: Half-Genie Hero
2016
Est. copies
≈ 101k–164k
SteamSpy 200k–500k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
2k reviews
Very Positive
Female ProtagonistPlatformer
Marfusha:Sentinel Girls
2021
Est. copies
≈ 79k–129k
SteamSpy 200k–500k
Est. revenue
$175k–$469k after Steam's cut $317k–$722k before the cut
$7.99
3k reviews
Very Positive
AnimeAction Roguelike
Eiyuden Chronicle: Hundred Heroes
2024
Est. copies
≈ 115k–186k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$49.99
5k reviews
Mostly Positive
JRPGRPG
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 234k–381k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional
ANNO: Mutationem
2022
Est. copies
≈ 164k–267k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before the cut
$24.99
7k reviews
Very Positive
RPGPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.