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How many copies did 99 Fails Lite sell?

Estimated copies sold
≈ 2k–3k
from 65 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 99 Fails Lite out and predicted the genre from its 8 similar games. Every figure here, including 99 Fails Lite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–10k
best case 69k (TTV2)
Games like 99 Fails Lite

The middle of these games

≈ 3k–10k copies

≈ $3k–$31k after Steam's cut

from ~114 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: TTV2 at ≈ 53k–86k copies, ≈ $72k–$195k after Steam's cut.

What it took to get here
About half the games that made it here had over 12 reviews in their first month; the spread ran 9 to 152.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (5 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Fast-Paced + Arcade, priced around $5.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TTV2
2017
Est. copies
≈ 53k–86k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$72k–$195k after Steam's cut $132k–$300k before the cut
$4.99
2k reviews
Very Positive
IndieAction
Spinning_Kid
2020
Est. copies
≈ 818–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
33 reviews
Mostly Positive
CasualAdventure
Gunner Deadly Expedition
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Mostly Positive
Precision PlatformerSpectacle fighter
Nary
2016
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$1.99
91 reviews
Very Positive
Side ScrollerAction Roguelike
Jet Kave Adventure
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$14.99
136 reviews
Very Positive
PlatformerSide Scroller
Night Lights
2019
Est. copies
≈ 2k–4k
SteamSpy 50k–100k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$4.99
79 reviews
Very Positive
Moustache Mountain
2016
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before the cut
$1.99
157 reviews
Mostly Positive
Local Co-OpDifficult
Spirits Abyss
2020
Est. copies
≈ 11k–17k
3.8x vs typical
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before the cut
$8.99
428 reviews
Very Positive

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