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How many copies did Sins of a Solar Empire: Trinity® sell?

Estimated copies sold
≈ 52k–84k
$142k–$381k after Steam's cut $258k–$586k before the cut
from 816 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sins of a Solar Empire: Trinity® out and predicted the genre from its 8 similar games. Every figure here, including Sins of a Solar Empire: Trinity®'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 112k–879k
best case 2.7M (Northgard: Definitive Edition)
Games like Sins of a Solar Empire: Trinity®

The middle of these games

≈ 112k–879k copies

≈ $1.0M–$4.0M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Northgard: Definitive Edition at ≈ 2.1M–3.4M copies, ≈ $20.1M–$54.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 4X (6 of 8) and RTS (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $35.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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