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How many copies did Driftland: The Magic Revival sell?

Estimated copies sold
≈ 58k–94k
$319k–$856k after Steam's cut $579k–$1.3M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Driftland: The Magic Revival out and predicted the genre from its 8 similar games. Every figure here, including Driftland: The Magic Revival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–8.4M
best case 10.8M (Stellaris)
Games like Driftland: The Magic Revival

The middle of these games

≈ 2.8M–8.4M copies

≈ $41.4M–$148.8M after Steam's cut

from ~91k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 22k reviews in their first month; the spread ran 12k to 44k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Grand Strategy (4 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
The era
The games you compared span 2008 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crusader Kings III
2020
Est. copies
≈ 3.5M–5.8M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$48.8M–$131.2M after Steam's cut $88.7M–$201.9M before the cut
$49.99
143k reviews
Very Positive
StrategyMedieval
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
SteamSpy 2M–5M
Est. revenue
$25.2M–$67.8M after Steam's cut $45.8M–$104.3M before the cut
$19.99
73k reviews
Very Positive
God GameOpen World
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
Europa Universalis IV
2013
Est. copies
≈ 8.7M–14.1M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$119.2M–$320.5M after Steam's cut $216.8M–$493.1M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy
Empires of the Undergrowth
2024
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$29.99
19k reviews
Very Positive
StrategySimulation
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.0M after Steam's cut $36.5M–$83.1M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Gods and Idols
2016
Est. copies
≈ 32k–51k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
758 reviews
Mixed
Free to Play4X

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