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How many copies did Dwarven Realms sell?

Estimated copies sold
≈ 90k–146k
$248k–$665k after Steam's cut $450k–$1.0M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dwarven Realms out and predicted the genre from its 8 similar games. Every figure here, including Dwarven Realms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 150k–588k
best case 5.9M (Warhammer: Vermintide 2)
Games like Dwarven Realms

The middle of these games

≈ 150k–588k copies

≈ $702k–$1.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Warhammer: Vermintide 2 at ≈ 4.5M–7.3M copies, ≈ $36.9M–$99.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Fantasy (5 of 8) and Hack and Slash (5 of 8).
The winners
Winners here lead with Co-op + Dark Fantasy, priced around $30. The breakout hits carry PvE + Dark Fantasy + Games Workshop; a typical game here doesn't.
The era
The games you compared span 2005 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
32x vs typical
SteamSpy 2M–5M
Est. revenue
$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
$29.99
147k reviews
Very Positive
Co-opDark Fantasy
Lord of the Rings: War in the North
2011
Est. copies
≈ 605k–983k
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Very Positive
RPGAction
We Are The Dwarves
2016
Est. copies
≈ 69k–112k
SteamSpy 20k–50k
Est. revenue
$284k–$765k after Steam's cut $517k–$1.2M before the cut
$14.99
2k reviews
Mixed
IndieAdventure
Dungeon Siege II
2005
Est. copies
≈ 183k–298k
SteamSpy 500k–1M
Est. revenue
$353k–$948k after Steam's cut $641k–$1.5M before the cut
$6.99
3k reviews
Mostly Positive
RPGFantasy
Warhammer: End Times - Vermintide
2015
Est. copies
≈ 1.0M–1.7M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$29.99
21k reviews
Mostly Positive
ActionOnline Co-Op
Sacred Gold
2008
Est. copies
≈ 292k–474k
SteamSpy 200k–500k
Est. revenue
$801k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$9.99
5k reviews
Very Positive
RPGOpen World
Regions Of Ruin
2018
Est. copies
≈ 141k–229k
SteamSpy 200k–500k
Est. revenue
$465k–$1.3M after Steam's cut $846k–$1.9M before the cut
$11.99
5k reviews
Very Positive
RPGAdventure
The Dwarves
2016
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$958k–$2.6M after Steam's cut $1.7M–$4.0M before the cut
$39.99
2k reviews
Mostly Positive
DwarfRPG

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