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How many copies did War Tanks sell?

Estimated copies sold
≈ 149–242
$41–$109 after Steam's cut $74–$168 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left War Tanks out and predicted the genre from its 8 similar games. Every figure here, including War Tanks's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–806k
best case 3.3M (World of Tanks)
Games like War Tanks

The middle of these games

≈ 5k–806k copies

≈ $10k–$2.9M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: World of Tanks at ≈ 2.5M–4.1M copies.

What it took to get here
The games that made it here had under 9k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Wargame (6 of 8) and Military (5 of 8).
The winners
Winners here lead with Tanks + Military.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Hero ShooterFlight

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