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How many copies did Havendock sell?

Estimated copies sold
≈ 48k–79k
$266k–$715k after Steam's cut $484k–$1.1M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Havendock out and predicted the genre from its 8 similar games. Every figure here, including Havendock's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 817k–1.5M
best case 3.2M (Banished)
Games like Havendock

The middle of these games

≈ 817k–1.5M copies

≈ $5.3M–$11.4M after Steam's cut

from ~25k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Banished at ≈ 2.4M–3.9M copies, ≈ $13.3M–$35.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on City Builder (8 of 8) and Colony Sim (8 of 8).
The winners
Winners here lead with City Builder + Colony Sim, priced around $20.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dawn of Man
2019
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≈ 513k–834k
SteamSpy 1M–2M
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$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
18k reviews
Very Positive
Surviving Mars
2018
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≈ 873k–1.4M
SteamSpy 2M–5M
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Free
Free
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Kingdoms and Castles
2017
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≈ 1.1M–1.8M
SteamSpy 1M–2M
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$5.9M–$16.0M after Steam's cut $10.8M–$24.6M before the cut
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31k reviews
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Stonehearth
2018
Est. copies
≈ 397k–646k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$19.99
13k reviews
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Stronghold HD (2012)
2013
Est. copies
≈ 659k–1.1M
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$5.99
10k reviews
Overwhelmingly Positive
Real Time TacticsCity Builder
Banished
2014
Est. copies
≈ 2.4M–3.9M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.8M after Steam's cut $24.2M–$55.1M before the cut
$19.99
43k reviews
Very Positive
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Dwarf Fortress
2022
Est. copies
≈ 780k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim

Sizing up your own game? See what its genre can realistically do before you build it.