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How many copies did Galactic Civilizations® II: Ultimate Edition sell?

Estimated copies sold
≈ 108k–176k
$297k–$799k after Steam's cut $540k–$1.2M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Galactic Civilizations® II: Ultimate Edition out and predicted the genre from its 8 similar games. Every figure here, including Galactic Civilizations® II: Ultimate Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 77k–1.0M
best case 17.5M (Sid Meier's Civilization® V)
Games like Galactic Civilizations® II: Ultimate Edition

The middle of these games

≈ 77k–1.0M copies

≈ $1.2M–$16.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Sid Meier's Civilization® V at ≈ 13.3M–21.6M copies, ≈ $109.7M–$295.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 4X (8 of 8) and Turn-Based (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based, priced around $30.
The era
The games you compared span 2010 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
16x vs typical
SteamSpy 10M–20M
Est. revenue
$109.7M–$295.1M after Steam's cut $199.5M–$454.0M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Pax Nova
2020
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$77k–$207k after Steam's cut $140k–$319k before the cut
$24.99
452 reviews
Mixed
Strategy4X
ENDLESS Legend™
2014
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$29.99
19k reviews
Very Positive
Strategy4X
Master of Orion
2016
Est. copies
≈ 340k–553k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.7M before the cut
$24.99
8k reviews
Mostly Positive
Strategy4X
Stellar Monarch
2016
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$39k–$105k after Steam's cut $71k–$161k before the cut
$14.99
227 reviews
Very Positive
Dominions 5 - Warriors of the Faith
2017
Est. copies
≈ 75k–121k
SteamSpy 200k–500k
Est. revenue
$821k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
2k reviews
Very Positive
StrategyTurn-Based Strategy
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 565k–919k
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K

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