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How many copies did Stellar Monarch sell?

Estimated copies sold
≈ 9k–15k
$39k–$105k after Steam's cut $71k–$161k before the cut
from 227 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stellar Monarch out and predicted the genre from its 8 similar games. Every figure here, including Stellar Monarch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.5M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Stellar Monarch

The middle of these games

≈ 1.1M–2.5M copies

≈ $16.2M–$29.1M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and Grand Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $45. The breakout hits carry Singleplayer + Turn-Based + Historical; a typical game here doesn't.
The era
The games you compared span 2006 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Total War: MEDIEVAL II – Definitive Edition
2006
Est. copies
≈ 2.3M–3.7M
SteamSpy 1M–2M
Est. revenue
$15.8M–$42.5M after Steam's cut $28.7M–$65.3M before the cut
$24.99
36k reviews
Overwhelmingly Positive
StrategyMedieval
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
15x vs typical
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
8.2x vs typical
SteamSpy 10M–20M
Est. revenue
$109.7M–$295.1M after Steam's cut $199.5M–$454.0M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
ENDLESS Space™ 2
2017
Est. copies
≈ 793k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.1M before the cut
$39.99
23k reviews
Very Positive
StrategySpace
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Rome: Total War™ - Collection
2007
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
StrategyHistorical
Total War: WARHAMMER
2016
Est. copies
≈ 2.2M–3.5M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$35.9M–$96.5M after Steam's cut $65.3M–$148.5M before the cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy
ENDLESS Legend™
2014
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$29.99
19k reviews
Very Positive
Strategy4X

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