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How many copies did Combo Card Clashers sell?

Estimated copies sold
≈ 3k–5k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 120 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Combo Card Clashers out and predicted the genre from its 8 similar games. Every figure here, including Combo Card Clashers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 70k–315k
best case 746k (Monster Train)
Games like Combo Card Clashers

The middle of these games

≈ 70k–315k copies

≈ $350k–$2.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Monster Train at ≈ 569k–924k copies, ≈ $3.9M–$10.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 522 to 16k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (7 of 8) and Roguelike Deckbuilder (6 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Backpack Battles
2025
Est. copies
≈ 512k–832k
7.2x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$14.99
21k reviews
Very Positive
Early AccessAuto Battler
Deep Sky Derelicts
2018
Est. copies
≈ 88k–142k
SteamSpy 100k–200k
Est. revenue
$482k–$1.3M after Steam's cut $876k–$2.0M before the cut
$19.99
3k reviews
Mostly Positive
Tower Tactics: Liberation
2023
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$111k–$298k after Steam's cut $202k–$459k before the cut
$12.99
1k reviews
Very Positive
Commander Quest
2025
Est. copies
≈ 71k–116k
SteamSpy 50k–100k
Est. revenue
$235k–$631k after Steam's cut $427k–$971k before the cut
$11.99
3k reviews
Mostly Positive
Gordian Quest
2022
Est. copies
≈ 149k–243k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$821k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
6k reviews
Very Positive
RPGCard Game
Monster Train
2020
Est. copies
≈ 569k–924k
8.0x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
LONESTAR
2025
Est. copies
≈ 60k–98k
SteamSpy 50k–100k
Est. revenue
$216k–$581k after Steam's cut $393k–$893k before the cut
$12.99
2k reviews
Very Positive
Rogue-likeStrategy
Ruff Ghanor
2024
Est. copies
≈ 19k–31k
SteamSpy under 20k
Est. revenue
$105k–$282k after Steam's cut $191k–$434k before the cut
$19.99
770 reviews
Very Positive

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