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How many copies did Forrader Hero sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 83 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Forrader Hero out and predicted the genre from its 8 similar games. Every figure here, including Forrader Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20k–41k
best case 58k (Labyrinth of Refrain: Coven of Dusk)
Games like Forrader Hero

The middle of these games

≈ 20k–41k copies

≈ $46k–$281k after Steam's cut

from ~455 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Labyrinth of Refrain: Coven of Dusk at ≈ 44k–72k copies, ≈ $611k–$1.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Grid-Based Movement (8 of 8) and Dungeon Crawler (7 of 8).
The winners
Winners here lead with Dungeon Crawler + Anime, priced around $50.
The era
The games you compared span 2013 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legends of Amberland: The Forgotten Crown
2019
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$50k–$134k after Steam's cut $90k–$206k before the cut
$19.99
314 reviews
Very Positive
RPGParty-Based RPG
StarCrawlers
2017
Est. copies
≈ 31k–50k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$170k–$457k after Steam's cut $309k–$703k before the cut
$19.99
899 reviews
Very Positive
Stranger of Sword City
2016
Est. copies
≈ 27k–43k
SteamSpy 20k–50k
Est. revenue
$146k–$394k after Steam's cut $266k–$605k before the cut
$19.99
640 reviews
Mixed
Sproggiwood
2014
Est. copies
≈ 33k–54k
SteamSpy 100k–200k
Est. revenue
$137k–$369k after Steam's cut $250k–$568k before the cut
$14.99
595 reviews
Mostly Positive
Turn-BasedProcedural Generation
Wizardry 6: Bane of the Cosmic Forge
2013
Est. copies
≈ 18k–30k
SteamSpy 50k–100k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before the cut
$4.99
288 reviews
Mostly Positive
RPGAdventure
Swords and Sorcery - Underworld - Definitive Edition
2015
Est. copies
≈ 6k–9k
SteamSpy 50k–100k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before the cut
$9.99
113 reviews
Mostly Positive
RPGIndie
Labyrinth of Refrain: Coven of Dusk
2018
Est. copies
≈ 44k–72k
3.2x vs typical
SteamSpy 50k–100k
Est. revenue
$611k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$49.99
1k reviews
Very Positive
Wizardry 7: Crusaders of the Dark Savant
2013
Est. copies
≈ 18k–29k
SteamSpy 100k–200k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before the cut
$4.99
280 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.