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How many copies did Radiant Cell sell?

Estimated copies sold
≈ 546–887
$149–$400 after Steam's cut $270–$615 before the cut
from 22 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Radiant Cell out and predicted the genre from its 8 similar games. Every figure here, including Radiant Cell's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 189k–585k
best case 838k (Double Action: Boogaloo)
Games like Radiant Cell

The middle of these games

≈ 189k–585k copies

≈ $1.1M–$2.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Double Action: Boogaloo at ≈ 639k–1.0M copies.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 4 to 625.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Parkour (8 of 8) and Bullet Time (7 of 8).
The winners
Winners here lead with Shooter + Parkour.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MENTAL
2020
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
82 reviews
Mostly Positive
Early AccessOpen World
Synthwave Hop
2021
Est. copies
≈ 298–484
too small to compare
SteamSpy under 20k
Est. revenue
$491–$1k after Steam's cut $893–$2k before the cut
$5.99
12 reviews
Positive
FPSAction
Double Action: Boogaloo
2014
Est. copies
≈ 639k–1.0M
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayAction
Boomerang X
2021
Est. copies
≈ 34k–55k
SteamSpy 100k–200k
Est. revenue
$188k–$505k after Steam's cut $341k–$777k before the cut
$19.99
1k reviews
Overwhelmingly Positive
Arena ShooterFast-Paced
Severed Steel
2021
Est. copies
≈ 253k–412k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before the cut
$24.99
10k reviews
Overwhelmingly Positive
FPSBullet Time
Grapple Hoops
2021
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$11.99
90 reviews
Mostly Positive
ParkourFast-Paced
NO RELOADING: Survival Trials
2024
Est. copies
≈ 446–725
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$14.99
18 reviews
Positive
Bullet TimeAction
The Rewind Factory
2023
Est. copies
≈ 198–322
too small to compare
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$4.99
8 reviews
8 user reviews
3D PlatformerFPS

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