Sign in
wishvane

How many copies did The King's Dilemma: Chronicles sell?

Estimated copies sold
≈ 3k–6k
$14k–$38k after Steam's cut $26k–$59k before the cut
from 140 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The King's Dilemma: Chronicles out and predicted the genre from its 8 similar games. Every figure here, including The King's Dilemma: Chronicles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–130k
best case 412k (Not For Broadcast)
Games like The King's Dilemma: Chronicles

The middle of these games

≈ 13k–130k copies

≈ $97k–$567k after Steam's cut

from ~794 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Not For Broadcast at ≈ 314k–510k copies, ≈ $2.2M–$5.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 149 reviews in their first month; the spread ran 58 to 6k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with 1980s + Choices Matter, priced around $25.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Orwell: Ignorance is Strength
2018
Est. copies
≈ 58k–94k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$160k–$429k after Steam's cut $290k–$661k before the cut
$9.99
2k reviews
Mostly Positive
SimulationChoices Matter
Not Tonight 2
2022
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$66k–$177k after Steam's cut $120k–$273k before the cut
$19.99
484 reviews
Mostly Positive
Ages of Conflict: World War Simulator
2023
Est. copies
≈ 223k–362k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
$6.99
9k reviews
Overwhelmingly Positive
IdlerSimulation
Not For Broadcast
2022
Est. copies
≈ 314k–510k
16x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$24.99
13k reviews
Very Positive
Adventure1980s
7 Grand Steps: What Ancients Begat
2013
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$268k–$719k after Steam's cut $486k–$1.1M before the cut
$19.99
770 reviews
Mixed
IndieBoard Game
Headliner: NoviNews
2018
Est. copies
≈ 25k–40k
SteamSpy 200k–500k
Est. revenue
$96k–$257k after Steam's cut $174k–$395k before the cut
$13.99
817 reviews
Very Positive
Political SimInteractive Fiction
CorpoNation: The Sorting Process
2024
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before the cut
$12.99
135 reviews
Mostly Positive
EconomyPolitical
EarthRoyale
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before the cut
$7.99
179 reviews
Very Positive
SimulationAlternate History

Sizing up your own game? See what its genre can realistically do before you build it.