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How many copies did Captain! sell?

Estimated copies sold
≈ 50–81
$138–$368 after Steam's cut $250–$566 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Captain! out and predicted the genre from its 8 similar games. Every figure here, including Captain!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 37k–42k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Captain!

The middle of these games

≈ 37k–42k copies

≈ $283k–$311k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Choose Your Own Adventure (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 311 reviews in their first month; the spread ran 29 to 208k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (4 of 8) and Action-Adventure (3 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry RPG + Management + Simulation; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
185x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Forgotten Realms: The Archives - Collection One
2022
Est. copies
≈ 7k–12k
too small to compare
SteamSpy under 20k
Est. revenue
$20k–$55k after Steam's cut $37k–$85k before the cut
$9.99
300 reviews
Very Positive
There Is No Light: Enhanced Edition
2022
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$142k–$381k after Steam's cut $258k–$586k before the cut
$19.99
1k reviews
Mostly Positive
FantasyHorror
Corsairs Legacy - Pirate Action RPG & Sea Battles
2024
Est. copies
≈ 30k–49k
SteamSpy 20k–50k
Est. revenue
$165k–$445k after Steam's cut $301k–$684k before the cut
$19.99
1k reviews
Mostly Positive
Early AccessArcade
Game of Thrones: Kingsroad
2025
Est. copies
≈ 197k–320k
6.5x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
8k reviews
Mixed
Online Co-OpMultiplayer
Antaria Online
2017
Est. copies
≈ 11k–18k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
328 reviews
Mixed
Early AccessJRPG
Spirit Realm
2024
Est. copies
≈ 34k–56k
SteamSpy 20k–50k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before the cut
$18.18
1k reviews
Mostly Positive
Early AccessRPG
RONIN: Two Souls CHAPTER 1
2021
Est. copies
≈ 8k–12k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
310 reviews
Mostly Positive
Open WorldRPG

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