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How many copies did Arcana of Paradise —The Tower— sell?

Estimated copies sold
≈ 3k–4k
$14k–$37k after Steam's cut $25k–$58k before the cut
from 102 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Arcana of Paradise —The Tower— out and predicted the genre from its 8 similar games. Every figure here, including Arcana of Paradise —The Tower—'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 446k–622k
best case 8.2M (Slay the Spire)
Games like Arcana of Paradise —The Tower—

The middle of these games

≈ 446k–622k copies

≈ $3.4M–$4.2M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 4k to 21k.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Roguelike Deckbuilder (6 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $20. The breakout hits carry Singleplayer + Rogue-like + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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14x vs typical
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≈ 6.3M–10.2M
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