Sign in
wishvane

How many copies did 2MD:VR Football Unleashed ALL✰STAR sell?

Estimated copies sold
≈ 744–1k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 2MD:VR Football Unleashed ALL✰STAR out and predicted the genre from its 7 similar games. Every figure here, including 2MD:VR Football Unleashed ALL✰STAR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.7M
best case 9.1M (Forza Horizon 5)
Games like 2MD:VR Football Unleashed ALL✰STAR

The middle of these games

≈ 1.1M–1.7M copies

≈ $13.9M–$17.4M after Steam's cut

from ~40k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 7 of your similar games are hits.

Best case: Forza Horizon 5 at ≈ 6.9M–11.3M copies, ≈ $114.2M–$307.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 268 to 42k.
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 7) and Automobile Sim (5 of 7).
The winners
Winners here lead with Racing + Simulation, priced around $38. The breakout hits carry Massively Multiplayer + Relaxing + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.5M after Steam's cut $26.1M–$59.3M before the cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.3M
7.0x vs typical
SteamSpy 5M–10M
Est. revenue
$114.2M–$307.2M after Steam's cut $207.7M–$472.6M before the cut
$59.99
279k reviews
Very Positive
RacingOpen World
F1® 2021
2021
Est. copies
≈ 864k–1.4M
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
F1® 2020
2020
Est. copies
≈ 990k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Wreckfest
2018
Est. copies
≈ 1.3M–2.0M
SteamSpy 1M–2M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.9M–$42.9M before the cut
$29.99
41k reviews
Very Positive
RacingDestruction
DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Need for Speed™ Payback
2020
Est. copies
≈ 798k–1.3M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.7M after Steam's cut $12.0M–$27.2M before the cut
$29.99
32k reviews
Very Positive
RacingOpen World

Sizing up your own game? See what its genre can realistically do before you build it.