wishvane
How many copies did RoadCraft sell?
Estimated copies sold
≈ 382k–621k
$4.2M–$11.3M net $7.6M–$17.4M gross
from 16k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RoadCraft out and predicted the genre from its 8 similar games. Every figure here, including RoadCraft's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–2.6M
best case 9.6M (Schedule I)
The Simulation lane

A big, proven genre, though hit-driven: most sell around 1.8M copies, while a few break out far above.

A typical game
≈ 1.8M copies
≈ $19.5M after Steam's cut
from ~56k reviews
Best case
≈ 9.6M copies
Schedule I · ≈ $74.5M after Steam's cut
from 306k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Co-op, priced around $20.
  • The breakout hits carry Co-op + Crime + Action; a typical game here doesn't.
  • The games you compared span 2015 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M net $13.4M–$30.6M gross
$24.99
37k reviews
Very Positive
SpaceAction +6
2025
Est. copies
≈ 7.3M–11.9M
5.5x vs typical
SteamSpy 10M–20M
Est. revenue
$40.4M–$108.6M net $73.4M–$167.0M gross
$19.99
306k reviews
Overwhelmingly Positive
SimulationCo-op +6
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M net $14.0M–$31.8M gross
$19.99
58k reviews
Very Positive
SandboxDestruction +6
2025
Est. copies
≈ 2.8M–4.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M net $20.7M–$47.2M gross
$14.99
115k reviews
Very Positive
Automobile SimSimulation +6
2021
Est. copies
≈ 676k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.0M net $6.8M–$15.4M gross
$19.99
27k reviews
Very Positive
SimulationEconomy +6
2025
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$10.9M–$29.4M net $19.9M–$45.2M gross
$19.99
83k reviews
Very Positive
SimulationManagement +6
2017
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.6M–$28.4M net $19.2M–$43.7M gross
$19.99
56k reviews
Very Positive
SimulationAutomobile Sim +6
2015
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.1M net $20.3M–$46.3M gross
$29.99
29k reviews
Mostly Positive
SimulationTrains +6

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