Sign in
wishvane

How many copies did Neuro Horror sell?

Estimated copies sold
≈ 670–1k
$183–$490 after Steam's cut $332–$754 before the cut
from 27 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Neuro Horror out and predicted the genre from its 8 similar games. Every figure here, including Neuro Horror's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–280k
best case 1.9M (NEEDY STREAMER OVERLOAD)
Games like Neuro Horror

The middle of these games

≈ 18k–280k copies

≈ $76k–$1.4M after Steam's cut

from ~770 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: NEEDY STREAMER OVERLOAD at ≈ 1.4M–2.3M copies, ≈ $6.3M–$16.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 270 reviews in their first month; the spread ran 16 to 7k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Psychological Horror (5 of 8).
The winners
Winners here lead with Psychological Horror + Anime, priced around $16.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hello Charlotte EP2: Requiem Aeternam Deo
2016
Est. copies
≈ 100k–162k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Overwhelmingly Positive
NEEDY STREAMER OVERLOAD
2022
Est. copies
≈ 1.4M–2.3M
75x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before the cut
$15.99
58k reviews
Very Positive
Mediterranea Inferno
2023
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$58k–$156k after Steam's cut $106k–$240k before the cut
$14.99
568 reviews
Very Positive
LGBTQ+Choose Your Own Adventure
√Letter - Root Letter -
2017
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$109k–$294k after Steam's cut $199k–$453k before the cut
$19.99
579 reviews
Mostly Positive
AdventureVisual Novel
Milk outside a bag of milk outside a bag of milk
2021
Est. copies
≈ 553k–898k
29x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$8.99
22k reviews
Overwhelmingly Positive
Death Come True
2020
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$105k–$281k after Steam's cut $190k–$433k before the cut
$15.99
960 reviews
Mostly Positive
FMVAdventure
Hazy Mind
2024
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$99k before the cut
$9.99
351 reviews
Very Positive
Egg Squeeze
2024
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$3.99
449 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.