wishvane
How many copies did Madshot: Road to Madness sell?
Estimated copies sold
≈ 1k–2k
$1k–$3k net $2k–$4k gross
from 54 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Madshot: Road to Madness out and predicted the genre from its 8 similar games. Every figure here, including Madshot: Road to Madness's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.2M–11.9M
best case 29.9M (Dying Light)
The Action lane

A big, proven genre: most sell around 5.3M copies.

A typical game
≈ 5.3M copies
≈ $105.1M after Steam's cut
from ~95k reviews
Best case
≈ 29.9M copies
Dying Light · ≈ $288.4M after Steam's cut
from 490k reviews

7 of your 8 games sit in the typical range; 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Zombies + Survival Horror, priced around $25.
  • The games you compared span 2014 to 2020, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 22.8M–37.0M
5.1x vs typical
SteamSpy 10M–20M
Est. revenue
$156.4M–$420.4M net $284.3M–$646.8M gross
$24.99
490k reviews
Overwhelmingly Positive
ZombiesSurvival Horror +6
2015
Est. copies
≈ 2.6M–4.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
57k reviews
Very Positive
Hero ShooterFree to Play +6
2020
Est. copies
≈ 7.5M–12.1M
3.0x vs typical
SteamSpy 5M–10M
Est. revenue
$61.5M–$165.5M net $111.9M–$254.6M gross
$29.99
283k reviews
Overwhelmingly Positive
FPSMechs +6
2015
Est. copies
≈ 294k–477k
too small to compare
SteamSpy 0–20k
Est. revenue
$4.8M–$13.0M net $8.8M–$20.0M gross
$59.99
6k reviews
Mostly Negative
MultiplayerFPS +6
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M net $15.7M–$35.8M gross
$29.99
36k reviews
Very Positive
VRPhysics +6
2014
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$22.3M–$60.0M net $40.6M–$92.3M gross
$19.99
78k reviews
Very Positive
Open WorldAction +6
2016
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$52.4M–$141.0M net $95.3M–$216.9M gross
$49.99
95k reviews
Very Positive
Open WorldHacking +6
2015
Est. copies
≈ 10.7M–17.4M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$176.5M–$474.5M net $320.9M–$730.1M gross
$59.99
231k reviews
Very Positive
MultiplayerZombies +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples