Sign in
wishvane

How many copies did 你农哦农-Need Know What Know sell?

Estimated copies sold
≈ 3k–6k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 140 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 你农哦农-Need Know What Know out and predicted the genre from its 6 similar games. Every figure here, including 你农哦农-Need Know What Know's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 438k–4.7M
best case 56.5M (Stardew Valley)
Games like 你农哦农-Need Know What Know

The middle of these games

≈ 438k–4.7M copies

≈ $4.9M–$36.3M after Steam's cut

from ~68k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 6 similar games are hits.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 16k reviews in their first month; the spread ran 8 to 43k.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (5 of 6) and Simulation (5 of 6).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15.
The era
The games you compared span 2013 to 2024, and 1 of your 6 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
15x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Agricultural Simulator: Historical Farming
2013
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$27k–$71k after Steam's cut $48k–$110k before the cut
$4.99
306 reviews
Mostly Negative
Farming SimCasual
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Farming Simulator 22
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.6M–$34.0M after Steam's cut $23.0M–$52.2M before the cut
$19.99
93k reviews
Very Positive
Human Factory
2024
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$681–$2k after Steam's cut $1k–$3k before the cut
$9.99
10 reviews
Positive

Sizing up your own game? See what its genre can realistically do before you build it.