wishvane
How many copies did Code Wizard: Java Edition sell?
Estimated copies sold
≈ 1k–2k
$2k–$4k net $3k–$7k gross
from 42 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code Wizard: Java Edition out and predicted the genre from its 8 similar games. Every figure here, including Code Wizard: Java Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 291k–472k
best case 2.0M (Stormworks: Build and Rescue)
The Building lane

A solid, mid-sized genre: most sell around 389k copies, with a few that break out far above.

A typical game
≈ 389k copies
≈ $2.3M after Steam's cut
from ~8k reviews
Best case
≈ 2.0M copies
Stormworks: Build and Rescue · ≈ $19.8M after Steam's cut
from 59k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Puzzle + Indie, priced around $12.
  • The breakout hits carry Singleplayer + Physics; a typical game here doesn't.
  • The games you compared span 2015 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 234k–381k
SteamSpy 500k–1M
Est. revenue
$838k–$2.3M net $1.5M–$3.5M gross
$12.99
8k reviews
Very Positive
ProgrammingSimulation +6
2019
Est. copies
≈ 699k–1.1M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M net $5.2M–$11.9M gross
$14.99
24k reviews
Overwhelmingly Positive
PuzzleIndie +6
2019
Est. copies
≈ 538k–874k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$590k–$1.6M net $1.1M–$2.4M gross
$3.99
19k reviews
Very Positive
Early AccessMultiplayer +6
2023
Est. copies
≈ 185k–300k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M net $2.3M–$5.3M gross
$24.99
8k reviews
Very Positive
ManagementEconomy +6
2015
Est. copies
≈ 359k–583k
SteamSpy 100k–200k
Est. revenue
$2.3M–$6.1M net $4.1M–$9.4M gross
$22.99
8k reviews
Very Positive
Early AccessManagement +6
2016
Est. copies
≈ 363k–590k
SteamSpy 1M–2M
Est. revenue
Free
Free
9k reviews
Overwhelmingly Positive
Game DevelopmentUtilities +5
2015
Est. copies
≈ 1.2M–2.0M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M net $6.0M–$13.7M gross
$9.99
26k reviews
Very Positive
HackingSimulation +6
2020
Est. copies
≈ 1.6M–2.5M
7.4x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.8M net $19.5M–$44.3M gross
$24.99
59k reviews
Very Positive
SandboxBase-Building +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples