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How many copies did Potion Brew: Co-op sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 68 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Potion Brew: Co-op out and predicted the genre from its 8 similar games. Every figure here, including Potion Brew: Co-op's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 208k–396k
best case 17.6M (Valheim)
Games like Potion Brew: Co-op

The middle of these games

≈ 208k–396k copies

≈ $1.4M–$3.1M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Fishing (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Valheim at ≈ 13.4M–21.8M copies, ≈ $110.6M–$297.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 599 to 132k.
The genre you'd be entering
Your set
Your set clusters on Fishing (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30. The breakout hits carry Survival + Building + Base-Building; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.