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How many copies did Call of the Abyss sell?

Estimated copies sold
≈ 372–605
$510–$1k after Steam's cut $928–$2k before the cut
from 15 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Call of the Abyss out and predicted the genre from its 8 similar games. Every figure here, including Call of the Abyss's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–60k
best case 4.8M (Inscryption)
Games like Call of the Abyss

The middle of these games

≈ 16k–60k copies

≈ $59k–$411k after Steam's cut

from ~684 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.2M–$54.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 701 reviews in their first month; the spread ran 211 to 20k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20. The breakout hits carry Story Rich + Horror + Puzzle; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Banners of Ruin
2021
Est. copies
≈ 80k–130k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$440k–$1.2M after Steam's cut $801k–$1.8M before the cut
$19.99
3k reviews
Mostly Positive
Endless Voyage / 无尽航线
2021
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$79k–$213k after Steam's cut $144k–$328k before the cut
$16.99
684 reviews
Mostly Positive
StrategyRPG
Inscryption
2021
Est. copies
≈ 3.7M–6.0M
217x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
Overwhelmingly Positive
Card BattlerCard Game
Deck of Ashes
2020
Est. copies
≈ 27k–43k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
$146k–$392k after Steam's cut $265k–$603k before the cut
$19.99
1k reviews
Mostly Positive
Card BattlerRPG
Menace from the Deep
2024
Est. copies
≈ 64k–104k
3.8x vs typical
SteamSpy 50k–100k
Est. revenue
$300k–$806k after Steam's cut $545k–$1.2M before the cut
$16.99
3k reviews
Very Positive
Roguelike DeckbuilderLovecraftian
CD 2: Trap Master
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$38k–$102k after Steam's cut $69k–$157k before the cut
$14.99
371 reviews
Very Positive
Indie3D
Cards of Cthulhu
2016
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before the cut
$0.99
351 reviews
Mostly Positive
Action RoguelikeRoguelike Deckbuilder
Zero Division
2024
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before the cut
$12.99
289 reviews
Very Positive
Card BattlerCard Game

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