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How many copies did Cards of Cthulhu sell?

Estimated copies sold
≈ 15k–24k
$4k–$11k after Steam's cut $7k–$16k before the cut
from 351 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cards of Cthulhu out and predicted the genre from its 8 similar games. Every figure here, including Cards of Cthulhu's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k
best case 31k (Necroking)
Games like Cards of Cthulhu

The middle of these games

≈ 3k copies

≈ $6k–$26k after Steam's cut

from ~100 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Necroking at ≈ 23k–38k copies, ≈ $32k–$87k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 74 reviews in their first month; the spread ran 12 to 517.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Battler (6 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Rogue-lite + Card Game, priced around $12. The breakout hits carry Rogue-lite + Card Game + Pixel Graphics; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Necroking
2024
Est. copies
≈ 23k–38k
9.5x vs typical
SteamSpy 50k–100k
Est. revenue
$32k–$87k after Steam's cut $59k–$133k before the cut
$4.99
947 reviews
Very Positive
School of Magic: Deck and Slash Prologue
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
41 reviews
Positive
Roguelike DeckbuilderHack and Slash
Dice Assassin
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$2.99
98 reviews
Mostly Positive
Rogue-likeCard Battler
Arcana of Paradise —The Tower—
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$19.99
102 reviews
Mostly Positive
Roguelike DeckbuilderCard Battler
EndCycle VS
2022
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$4k–$9k after Steam's cut $6k–$14k before the cut
$4.99
103 reviews
Very Positive
Character CustomizationDeckbuilding
Rise of the Slime
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$14.99
146 reviews
Mixed
Arcanium: Rise of Akhan
2022
Est. copies
≈ 20k–33k
8.2x vs typical
SteamSpy 50k–100k
Est. revenue
$111k–$299k after Steam's cut $202k–$460k before the cut
$19.99
815 reviews
Very Positive
LootTrading Card Game
Moon Watch
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$9.99
77 reviews
Mixed
Early AccessStrategy

Sizing up your own game? See what its genre can realistically do before you build it.