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How many copies did Don't blame you sell?

Estimated copies sold
≈ 546–887
$449–$1k after Steam's cut $816–$2k before the cut
from 22 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Don't blame you out and predicted the genre from its 8 similar games. Every figure here, including Don't blame you's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 445k–696k
best case 783k (We Were Here Expeditions: The FriendShip)
Games like Don't blame you

The middle of these games

≈ 445k–696k copies

≈ $1.7M–$3.7M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: We Were Here Expeditions: The FriendShip at ≈ 597k–969k copies, ≈ $655k–$1.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 8k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $4.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.7x vs typical
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PlatformerNarration

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