Sign in
wishvane

How many copies did Candy Arkanoid sell?

Estimated copies sold
≈ 174–282
$143–$384 after Steam's cut $260–$590 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Candy Arkanoid out and predicted the genre from its 8 similar games. Every figure here, including Candy Arkanoid's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 36k–72k
best case 80k (pureya)
Games like Candy Arkanoid

The middle of these games

≈ 36k–72k copies

≈ $137k–$322k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: pureya at ≈ 61k–99k copies, ≈ $100k–$269k after Steam's cut.

What it took to get here
About half the games that made it here had over 497 reviews in their first month; the spread ran 387 to 1k.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Side Scroller (6 of 8).
The winners
Winners here lead with Minigames + Arcade, priced around $6.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Big Helmet Heroes
2025
Est. copies
≈ 28k–45k
SteamSpy 50k–100k
Est. revenue
$192k–$516k after Steam's cut $349k–$794k before the cut
$24.99
1k reviews
Mostly Positive
Co-opBeat 'em up
DARIUSBURST Chronicle Saviours
2015
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$551k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$49.99
821 reviews
Very Positive
Shoot 'Em UpArcade
Double Dragon Trilogy
2015
Est. copies
≈ 54k–88k
SteamSpy 50k–100k
Est. revenue
$89k–$239k after Steam's cut $161k–$367k before the cut
$5.99
1k reviews
Mixed
ArcadeBeat 'em up
pureya
2021
Est. copies
≈ 61k–99k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$100k–$269k after Steam's cut $182k–$413k before the cut
$5.99
2k reviews
Overwhelmingly Positive
MinigamesArcade
Steredenn: Binary Stars
2015
Est. copies
≈ 47k–77k
SteamSpy 200k–500k
Est. revenue
$169k–$454k after Steam's cut $307k–$698k before the cut
$12.99
968 reviews
Very Positive
Shoot 'Em UpPixel Graphics
Iron Meat
2024
Est. copies
≈ 27k–44k
SteamSpy 100k–200k
Est. revenue
$150k–$404k after Steam's cut $273k–$621k before the cut
$19.99
1k reviews
Overwhelmingly Positive
Shoot 'Em UpSide Scroller
!AnyWay!
2018
Est. copies
≈ 18k–30k
SteamSpy 100k–200k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$1.99
599 reviews
Mixed
Side ScrollerPrecision Platformer
Will Glow the Wisp
2017
Est. copies
≈ 57k–93k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$1.99
2k reviews
Very Positive
Side ScrollerBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.