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How many copies did Cozy Keep: Farm, Craft, Manage sell?

Estimated copies sold
≈ 8k–13k
$34k–$90k after Steam's cut $61k–$139k before the cut
from 328 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cozy Keep: Farm, Craft, Manage out and predicted the genre from its 8 similar games. Every figure here, including Cozy Keep: Farm, Craft, Manage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 635k–860k
best case 2.2M (Graveyard Keeper)
Games like Cozy Keep: Farm, Craft, Manage

The middle of these games

≈ 635k–860k copies

≈ $5.8M–$6.7M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Graveyard Keeper at ≈ 1.7M–2.7M copies, ≈ $9.2M–$24.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 1k to 17k.
The genre you'd be entering
Your set
Your set clusters on Crafting (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Simulation, priced around $20. The breakout hits carry RPG; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SimulationCrime

Sizing up your own game? See what its genre can realistically do before you build it.