Sign in
wishvane

How many copies did Logic - Keypad sell?

Estimated copies sold
≈ 942–2k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 38 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Logic - Keypad out and predicted the genre from its 8 similar games. Every figure here, including Logic - Keypad's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.8M
best case 2.3M (The Room)
Games like Logic - Keypad

The middle of these games

≈ 1.1M–1.8M copies

≈ $3.4M–$4.9M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: The Room at ≈ 1.8M–2.9M copies, ≈ $2.4M–$6.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 27 reviews in their first month; the spread ran 10 to 193.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle + Mystery, priced around $5.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Baba Is You
2019
Est. copies
≈ 705k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$14.99
24k reviews
Overwhelmingly Positive
PuzzleIndie
Escape Memoirs: Mansion Heist
2022
Est. copies
≈ 13k–22k
too small to compare
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$121k before the cut
$7.99
535 reviews
Very Positive
Escape RoomOnline Co-Op
The Room Two
2016
Est. copies
≈ 905k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery
Take Notes
2025
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$6.99
99 reviews
Very Positive
Escape RoomPuzzle
Logic Escape
2023
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$6.99
30 reviews
Positive
Escape RoomLogic
100 Doors Game - Escape from School
2020
Est. copies
≈ 28k–46k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Escape RoomHidden Object
The Room
2014
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
How 2 Escape
2023
Est. copies
≈ 21k–33k
too small to compare
SteamSpy 100k–200k
Est. revenue
$73k–$197k after Steam's cut $134k–$304k before the cut
$12.99
829 reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.