Sign in
wishvane

How many copies did Light the Backrooms sell?

Estimated copies sold
≈ 74–121
$102–$275 after Steam's cut $185–$423 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Light the Backrooms out and predicted the genre from its 8 similar games. Every figure here, including Light the Backrooms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.9M–4.3M
best case 7.2M (Cry of Fear)
Games like Light the Backrooms

The middle of these games

≈ 2.9M–4.3M copies

≈ $10.7M–$21.7M after Steam's cut

from ~82k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Cry of Fear at ≈ 5.5M–8.9M copies.

What it took to get here
About half the games that made it here had over 16 reviews in their first month; the spread ran 5 to 22k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Psychological Horror (8 of 8) and Horror (7 of 8).
The winners
Winners here lead with Horror + Psychological Horror.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Five Nights at Freddy's
2014
Est. copies
≈ 3.3M–5.4M
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$4.99
59k reviews
Very Positive
HorrorSingleplayer
Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.8M before the cut
$7.99
82k reviews
Very Positive
Gorilla Tag
2023
Est. copies
≈ 2.1M–3.4M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before the cut
$19.99
86k reviews
Very Positive
Emberfly
2025
Est. copies
≈ 967–2k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$3.99
39 reviews
Positive
Ropebound
2025
Est. copies
≈ 546–887
too small to compare
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
Cry of Fear
2013
Est. copies
≈ 5.5M–8.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
87k reviews
Very Positive
HorrorFree to Play
Outlast 2
2017
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$19.99
64k reviews
Very Positive
Darkness Ritual: Impasse
2024
Est. copies
≈ 273–443
too small to compare
SteamSpy 100k–200k
Est. revenue
$150–$401 after Steam's cut $272–$617 before the cut
$1.99
11 reviews
Positive

Sizing up your own game? See what its genre can realistically do before you build it.