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wishvane

How big is Glass Wings?

Estimated owners
≈ 2k–3k
from 71 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Glass Wings out and predicted the genre from its 8 similar games. Every figure here, including Glass Wings's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–6k
best case 1.0M (Clustertruck)
Games like Glass Wings

The middle of these games

≈ 3k–6k copies

≈ $6k–$23k after Steam's cut

from ~121 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Clustertruck at ≈ 769k–1.3M copies, ≈ $3.2M–$8.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 33 reviews in their first month; the spread ran 17 to 5k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Fast-Paced (8 of 8) and Parkour (7 of 8).
The winners
Winners here lead with Fast-Paced, priced around $20. The breakout hits carry Action + Singleplayer + Adventure; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Clustertruck
2016
Est. copies
≈ 769k–1.3M
153x vs typical
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim
STRIDE
2022
Est. copies
≈ 54k–88k
18x vs typical
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
VRAction
Catch Me If You Can
2022
Est. copies
≈ 5k–7k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
182 reviews
Very Positive
Fast-PacedRunner
Haste
2025
Est. copies
≈ 347k–564k
116x vs typical
SteamSpy 100k–200k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
Trigo
2022
Est. copies
≈ 942–2k
SteamSpy 20k–50k
Est. revenue
$515–$1k after Steam's cut $937–$2k before the cut
$1.99
38 reviews
Positive
Precision PlatformerFirst-Person
Celerity
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$4.99
121 reviews
Mostly Positive
Parkour3D Platformer
Grapple Hoops
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$11.99
90 reviews
Mostly Positive
ParkourFast-Paced
Rocket Boots Mania
2025
Est. copies
≈ 7k–11k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$116k before the cut
$14.99
275 reviews
Very Positive
SportsParkour

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