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wishvane

How many copies did Castle of Illusion sell?

Estimated copies sold
≈ 281k–456k
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Castle of Illusion out and predicted the genre from its 8 similar games. Every figure here, including Castle of Illusion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277k–658k
best case 1.3M (Sonic Mania)
Games like Castle of Illusion

The middle of these games

≈ 277k–658k copies

≈ $2.1M–$3.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sonic Mania at ≈ 991k–1.6M copies, ≈ $5.5M–$14.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Platformer (6 of 8) and Classic (4 of 8).
The winners
Winners here lead with Classic, priced around $40. The breakout hits carry Classic + 3D Platformer; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mark of the Ninja: Remastered
2018
Est. copies
≈ 211k–342k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
7k reviews
Overwhelmingly Positive
StealthNinja
Spyro™ Reignited Trilogy
2019
Est. copies
≈ 642k–1.0M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.1M–$19.0M after Steam's cut $12.8M–$29.2M before the cut
$39.99
22k reviews
Very Positive
3D PlatformerAdventure
F.I.S.T.: Forged In Shadow Torch
2021
Est. copies
≈ 179k–291k
SteamSpy 500k–1M
Est. revenue
$787k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$15.99
7k reviews
Very Positive
Sonic Mania
2017
Est. copies
≈ 991k–1.6M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.5M before the cut
$19.99
29k reviews
Very Positive
Great Soundtrack2D
Crash Bandicoot™ N. Sane Trilogy
2018
Est. copies
≈ 673k–1.1M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
22k reviews
Very Positive
3D PlatformerRemake
Tomb Raider I-III Remastered Starring Lara Croft
2024
Est. copies
≈ 213k–345k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$29.99
9k reviews
Very Positive
Female ProtagonistAction-Adventure
Cave Story+
2011
Est. copies
≈ 525k–853k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$14.99
8k reviews
Very Positive
DuckTales: Remastered
2013
Est. copies
≈ 501k–814k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.5M before the cut
$14.99
8k reviews
Very Positive
PlatformerAdventure

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