Sign in
wishvane

How many copies did First Odium sell?

Estimated copies sold
≈ 174–282
$191–$512 after Steam's cut $347–$788 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left First Odium out and predicted the genre from its 8 similar games. Every figure here, including First Odium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 265k–1.0M
best case 8.8M (Darkest Dungeon®)
Games like First Odium

The middle of these games

≈ 265k–1.0M copies

≈ $3.0M–$12.3M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.7M–10.9M copies, ≈ $46.2M–$124.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 1 to 8k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (5 of 8) and Dark Comedy (3 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Darkest Dungeon® II
2023
Est. copies
≈ 664k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$39.99
27k reviews
Mostly Positive
Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Metal as Phuk
2017
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before the cut
$4.99
251 reviews
Very Positive
Story RichTurn-Based Combat
Warhammer 40,000: Mechanicus
2018
Est. copies
≈ 444k–721k
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before the cut
$29.99
15k reviews
Very Positive
Warhammer 40KStrategy
The Land Beneath Us
2024
Est. copies
≈ 7k–11k
SteamSpy 100k–200k
Est. revenue
$27k–$73k after Steam's cut $50k–$113k before the cut
$14.99
267 reviews
Very Positive
Action RoguelikeTurn-Based Tactics
Stoneshard
2020
Est. copies
≈ 880k–1.4M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$24.99
35k reviews
Mostly Positive
War for the Overworld
2015
Est. copies
≈ 396k–643k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
The Adventures of Badgersaw
2025
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$183–$495 after Steam's cut $333–$761 before the cut
$8.99
3 reviews
3 user reviews
ExplorationDungeon Crawler

Sizing up your own game? See what its genre can realistically do before you build it.