Sign in
wishvane

How many copies did Cat Quest III sell?

Estimated copies sold
≈ 105k–170k
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cat Quest III out and predicted the genre from its 8 similar games. Every figure here, including Cat Quest III's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 662k–2.9M
best case 5.8M (Stray)
Games like Cat Quest III

The middle of these games

≈ 662k–2.9M copies

≈ $2.8M–$20.5M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Anime (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stray at ≈ 4.4M–7.2M copies, ≈ $36.3M–$97.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 3k to 69k.
The genre you'd be entering
Your set
Your set clusters on Anime (3 of 8) and Dating Sim (3 of 8).
The winners
Winners here lead with Cats + Cyberpunk, priced around $30.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Desperados III
2020
Est. copies
≈ 411k–668k
SteamSpy 500k–1M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.7M before the cut
$39.99
17k reviews
Overwhelmingly Positive
Real Time TacticsStrategy
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.2M after Steam's cut $30.6M–$69.6M before the cut
$14.99
73k reviews
Overwhelmingly Positive
NEKOPARA Vol. 3
2017
Est. copies
≈ 414k–672k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$9.99
12k reviews
Overwhelmingly Positive
HentaiSexual Content
Stray
2022
Est. copies
≈ 4.4M–7.2M
8.1x vs typical
SteamSpy 5M–10M
Est. revenue
$36.3M–$97.6M after Steam's cut $66.0M–$150.1M before the cut
$29.99
177k reviews
Overwhelmingly Positive
CatsAdventure
Cat Goes Fishing
2015
Est. copies
≈ 803k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$6.99
16k reviews
Very Positive
FishingCats
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Nine Sols
2024
Est. copies
≈ 1.1M–1.8M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.7M after Steam's cut $16.7M–$38.1M before the cut
$29.99
45k reviews
Very Positive
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.5M before the cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime

Sizing up your own game? See what its genre can realistically do before you build it.