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How many copies did Sun Down Survivors sell?

Estimated copies sold
≈ 5k–8k
$7k–$18k after Steam's cut $12k–$28k before the cut
from 199 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sun Down Survivors out and predicted the genre from its 8 similar games. Every figure here, including Sun Down Survivors's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 252k–586k
best case 873k (Children of Morta)
Games like Sun Down Survivors

The middle of these games

≈ 252k–586k copies

≈ $1.3M–$2.9M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Children of Morta at ≈ 665k–1.1M copies, ≈ $4.0M–$10.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 761 to 15k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (7 of 8).
The winners
Winners here lead with Rogue-like + Hack and Slash, priced around $22.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 200k–500k
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Children of Morta
2019
Est. copies
≈ 665k–1.1M
1.6x vs typical
SteamSpy 1M–2M
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Action RoguelikeBullet Hell
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