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How many copies did Everholm sell?

Estimated copies sold
≈ 9k–15k
$52k–$140k after Steam's cut $94k–$215k before the cut
from 381 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Everholm out and predicted the genre from its 8 similar games. Every figure here, including Everholm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90k–111k
best case 187k (STORY OF SEASONS: Friends of Mineral Town)
Games like Everholm

The middle of these games

≈ 90k–111k copies

≈ $858k–$1.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: STORY OF SEASONS: Friends of Mineral Town at ≈ 142k–231k copies, ≈ $1.6M–$4.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 436 reviews in their first month; the spread ran 18 to 3k.
The genre you'd be entering
Your set
Your set clusters on Cozy (7 of 8) and Farming Sim (6 of 8).
The winners
Winners here lead with Farming Sim + Simulation, priced around $40.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Summer in Mara
2020
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$299k–$804k after Steam's cut $544k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
Life SimRelaxing
STORY OF SEASONS: Friends of Mineral Town
2020
Est. copies
≈ 142k–231k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$39.99
6k reviews
Very Positive
Wylde Flowers
2022
Est. copies
≈ 68k–111k
SteamSpy 50k–100k
Est. revenue
$469k–$1.3M after Steam's cut $852k–$1.9M before the cut
$24.99
3k reviews
Overwhelmingly Positive
Moondrop
2023
Est. copies
≈ 843–1k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$14.99
34 reviews
Positive
Doloc Town
2026
Est. copies
≈ 85k–138k
SteamSpy under 20k
Est. revenue
$465k–$1.3M after Steam's cut $846k–$1.9M before the cut
$19.99
3k reviews
Very Positive
Early AccessFarming Sim
Wanderstop
2025
Est. copies
≈ 79k–128k
SteamSpy 50k–100k
Est. revenue
$542k–$1.5M after Steam's cut $986k–$2.2M before the cut
$24.99
3k reviews
Very Positive
AdventureSimulation
Honeymancer
2025
Est. copies
≈ 620–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$12.99
25 reviews
Positive
IndieMagic
Pocket Oasis
2024
Est. copies
≈ 992–2k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$11.99
40 reviews
Mostly Positive
CozyRelaxing

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