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How many copies did Knights in Tight Spaces sell?

Estimated copies sold
≈ 23k–38k
$127k–$342k after Steam's cut $231k–$526k before the cut
from 933 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Knights in Tight Spaces out and predicted the genre from its 8 similar games. Every figure here, including Knights in Tight Spaces's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–4k
best case 20k (Mahokenshi - The Samurai Deckbuilder)
Games like Knights in Tight Spaces

The middle of these games

≈ 3k–4k copies

≈ $12k–$17k after Steam's cut

from ~117 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Mahokenshi - The Samurai Deckbuilder at ≈ 15k–25k copies, ≈ $106k–$285k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 73 reviews in their first month; the spread ran 20 to 262.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Battler (6 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Card Battler, priced around $25. The breakout hits carry Choices Matter + Choose Your Own Adventure + Singleplayer; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARC SEED
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$42k before the cut
$14.99
99 reviews
Mostly Positive
Early AccessStrategy
Ash of Gods: The Way
2023
Est. copies
≈ 13k–20k
4.3x vs typical
SteamSpy 100k–200k
Est. revenue
$86k–$232k after Steam's cut $157k–$357k before the cut
$24.99
507 reviews
Very Positive
Choices MatterTurn-Based Strategy
Lazriel: The Demon's Fall
2023
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$14.99
89 reviews
Very Positive
Card BattlerTurn-Based Tactics
Mahokenshi - The Samurai Deckbuilder
2023
Est. copies
≈ 15k–25k
5.3x vs typical
SteamSpy 50k–100k
Est. revenue
$106k–$285k after Steam's cut $192k–$438k before the cut
$24.99
621 reviews
Mostly Positive
Board GameTurn-Based Tactics
富甲天下W
2023
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$7.99
117 reviews
Mixed
StrategyRPG
Paladin's Oath
2022
Est. copies
≈ 3k–5k
SteamSpy 50k–100k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$5.99
136 reviews
Very Positive
RPGStrategy
三國立志傳3
2023
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before the cut
$7.99
155 reviews
Very Positive
StrategyRPG
Brawl Tactics: Origins
2024
Est. copies
≈ 992–2k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$13.99
40 reviews
Mostly Positive
Turn-Based CombatStrategy

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