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How many copies did Secrets of Magonia sell?

Estimated copies sold
≈ 2k–4k
$7k–$20k after Steam's cut $14k–$31k before the cut
from 100 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Secrets of Magonia out and predicted the genre from its 8 similar games. Every figure here, including Secrets of Magonia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 146k–300k
best case 174k (Necrosmith)
Games like Secrets of Magonia

The middle of these games

≈ 146k–300k copies

≈ $833k–$1.5M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Necrosmith at ≈ 133k–216k copies, ≈ $109k–$293k after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 555 to 2k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (8 of 8) and RTS (4 of 8).
The winners
Winners here lead with Zombies + Action Roguelike, priced around $3.
The era
The games you compared span 2011 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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