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How many copies did Cluckmech Oasis sell?

Estimated copies sold
≈ 89k–145k
$246k–$661k after Steam's cut $447k–$1.0M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cluckmech Oasis out and predicted the genre from its 8 similar games. Every figure here, including Cluckmech Oasis's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 565k–906k
best case 2.5M (Minion Masters)
Games like Cluckmech Oasis

The middle of these games

≈ 565k–906k copies

≈ $3.3M–$4.3M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Rogue-like (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Minion Masters at ≈ 1.9M–3.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Rogue-like (3 of 8) and Tower Defense (3 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics, priced around $25. The breakout hits carry Free to Play + Card Battler + PvP; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Garfield Kart
2015
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≈ 690k–1.1M
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14k reviews
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Cult ClassicCombat Racing
Minion Masters
2019
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≈ 1.9M–3.1M
4.6x vs typical
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Very Positive
PvETrading Card Game
Monster Train
2020
Est. copies
≈ 569k–924k
1.6x vs typical
SteamSpy 500k–1M
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$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Kingdom: Classic
2015
Est. copies
≈ 1.1M–1.8M
1.6x vs typical
SteamSpy 2M–5M
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Free
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Very Positive
Free to PlayStrategy
The Last Spell
2023
Est. copies
≈ 338k–550k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Kingdom: New Lands
2016
Est. copies
≈ 514k–834k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.8M before the cut
$14.99
12k reviews
Very Positive
Dungeon of the ENDLESS™
2014
Est. copies
≈ 786k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$11.99
14k reviews
Very Positive
Rogue-likeStrategy

Sizing up your own game? See what its genre can realistically do before you build it.