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How many copies did The Dungeon Of Naheulbeuk: The Amulet Of Chaos sell?

Estimated copies sold
≈ 200k–325k
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Dungeon Of Naheulbeuk: The Amulet Of Chaos out and predicted the genre from its 8 similar games. Every figure here, including The Dungeon Of Naheulbeuk: The Amulet Of Chaos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–5.1M
best case 6.0M (XCOM® 2)
Games like The Dungeon Of Naheulbeuk: The Amulet Of Chaos

The middle of these games

≈ 1.2M–5.1M copies

≈ $13.0M–$37.1M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: XCOM® 2 at ≈ 4.5M–7.4M copies, ≈ $25.0M–$67.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Turn-Based (6 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20.
The era
The games you compared span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Into the Breach
2018
Est. copies
≈ 676k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$39.99
33k reviews
Very Positive
MechsStrategy
XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.0M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$91.8M–$246.8M after Steam's cut $166.9M–$379.7M before the cut
$59.99
88k reviews
Very Positive
StrategyHistorical
Battle Brothers
2017
Est. copies
≈ 986k–1.6M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.9M after Steam's cut $14.8M–$33.6M before the cut
$29.99
29k reviews
Very Positive
StrategyRPG
XCOM® 2
2016
Est. copies
≈ 4.5M–7.4M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 624k–1.0M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$34.99
21k reviews
Very Positive
StrategyRPG
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer

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