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How many copies did Just Survive sell?

Estimated copies sold
≈ 595–967
$817–$2k after Steam's cut $1k–$3k before the cut
from 24 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Just Survive out and predicted the genre from its 8 similar games. Every figure here, including Just Survive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 250k–734k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Just Survive

The middle of these games

≈ 250k–734k copies

≈ $1.7M–$8.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 412 to 208k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Management + Mythology + Tactical RPG; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Her Story
2015
Est. copies
≈ 507k–824k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 185k–300k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
7k reviews
Very Positive
SimulationSandbox
Avorion
2020
Est. copies
≈ 361k–586k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$24.99
15k reviews
Very Positive
ExplorationSandbox
Disney Dreamlight Valley
2023
Est. copies
≈ 612k–994k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Fireworks Mania - An Explosive Simulator
2020
Est. copies
≈ 197k–319k
SteamSpy 500k–1M
Est. revenue
$810k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SandboxMultiplayer
Anno 1800
2019
Est. copies
≈ 927k–1.5M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.2M before the cut
$59.99
32k reviews
Very Positive
City BuilderStrategy
The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings

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