wishvane
How many copies did Avorion sell?
Estimated copies sold
≈ 382k–622k
$2.6M–$7.1M net $4.8M–$10.9M gross
from 14k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Avorion out and predicted the genre from its 8 similar games. Every figure here, including Avorion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–2.1M
best case 21.6M (No Man's Sky)
The Space lane

A big, proven genre, though hit-driven: most sell around 1.6M copies, while a few break out far above.

A typical game
≈ 1.6M copies
≈ $22.3M after Steam's cut
from ~33k reviews
Best case
≈ 21.6M copies
No Man's Sky · ≈ $500.4M after Steam's cut
from 411k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Colony Sim + Base-Building, priced around $32.
  • The games you compared span 2010 to 2020, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 4.1M–6.7M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.7M net $51.2M–$116.5M gross
$24.99
142k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2016
Est. copies
≈ 16.4M–26.7M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$271.3M–$729.5M net $493.3M–$1122.3M gross
$59.99
411k reviews
Very Positive
Open WorldOpen World Survival Craft +6
2015
Est. copies
≈ 4.9M–8.0M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$27.2M–$73.1M net $49.5M–$112.5M gross
$19.99
107k reviews
Mostly Positive
Space SimSpace +6
2015
Est. copies
≈ 6.7M–10.9M
4.4x vs typical
SteamSpy 2M–5M
Est. revenue
$73.5M–$197.6M net $133.6M–$304.0M gross
$39.99
144k reviews
Overwhelmingly Positive
SpaceSimulation +6
2018
Est. copies
≈ 892k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.3M–$33.0M net $22.3M–$50.7M gross
$49.99
29k reviews
Mostly Positive
Space SimSimulation +6
2015
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.1M–$32.5M net $22.0M–$50.1M gross
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace +6
2010
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
39k reviews
Mostly Positive
SpaceFree to Play +6
2020
Est. copies
≈ 905k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M net $9.0M–$20.6M gross
$19.99
34k reviews
Mostly Positive
SimulationCo-op +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples