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How many copies did Dogs Club sell?

Estimated copies sold
≈ 2k–4k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 96 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dogs Club out and predicted the genre from its 8 similar games. Every figure here, including Dogs Club's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 667–2k
best case 233k (Hot Lava)
Games like Dogs Club

The middle of these games

≈ 667–2k copies

≈ $2k–$3k after Steam's cut

from ~22 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Hot Lava at ≈ 177k–288k copies, ≈ $975k–$2.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 10 to 117.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (7 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Precision Platformer + 3D Platformer, priced around $20. The breakout hits carry PvP + First-Person + Time Attack; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RollerBaller
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2.8x vs typical
SteamSpy under 20k
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≈ 7k–11k
12x vs typical
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Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$6.99
264 reviews
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Hirilun
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Est. copies
≈ 422–685
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
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Precision Platformer3D Platformer
Xeno Runners
2024
Est. copies
≈ 1k–2k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$4.99
47 reviews
Positive
Hot Lava
2019
Est. copies
≈ 177k–288k
280x vs typical
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Green Heights
2025
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$899–$2k after Steam's cut $2k–$4k before the cut
$5.99
22 reviews
Positive
Park Up - Car
2023
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$6.99
21 reviews
Positive
DrivingRacing
Minigames Mayhem
2024
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$954–$3k after Steam's cut $2k–$4k before the cut
$6.99
20 reviews
Positive
Early AccessParty

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