wishvane
How many copies did Car Dealer Simulator sell?
Estimated copies sold
≈ 235k–382k
$1.3M–$3.5M net $2.3M–$5.3M gross
from 10k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Car Dealer Simulator out and predicted the genre from its 8 similar games. Every figure here, including Car Dealer Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 48k–128k
best case 2.6M (Supermarket Simulator)
The Simulation lane

A solid, mid-sized genre: most sell around 68k copies, with a few that break out far above.

A typical game
≈ 68k copies
≈ $615k after Steam's cut
from ~2k reviews
Best case
≈ 2.6M copies
Supermarket Simulator · ≈ $20.2M after Steam's cut
from 83k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Multiplayer, priced around $20.
  • The breakout hits carry Multiplayer; a typical game here doesn't.
  • 4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$121k–$326k net $220k–$501k gross
$11.99
2k reviews
Mostly Positive
Immersive SimEconomy +6
2024
Est. copies
≈ 496k–807k
10.0x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M net $4.2M–$9.6M gross
$16.99
21k reviews
Mostly Positive
DrivingTrading +6
2023
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$69k–$186k net $126k–$286k gross
$15.99
655 reviews
Mixed
Early AccessSimulation +6
2023
Est. copies
≈ 1.1M–1.8M
23x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M net $14.2M–$32.2M gross
$24.99
47k reviews
Mostly Positive
SimulationMultiplayer +6
2025
Est. copies
≈ 2.0M–3.2M
40x vs typical
SteamSpy 2M–5M
Est. revenue
$10.9M–$29.4M net $19.9M–$45.3M gross
$19.99
83k reviews
Very Positive
2025
Est. copies
≈ 97k–158k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$670k–$1.8M net $1.2M–$2.8M gross
$24.99
4k reviews
Mostly Positive
2021
Est. copies
≈ 52k–84k
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Mostly Positive
2026
Est. copies
≈ 99k–161k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$545k–$1.5M net $992k–$2.3M gross
$19.99
4k reviews
Very Positive
Early AccessAutomobile Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. Genres · About · Privacy · Examples