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How many copies did Estate Agent Simulator sell?

Estimated copies sold
≈ 16k–27k
$72k–$193k after Steam's cut $131k–$297k before the cut
from 659 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Estate Agent Simulator out and predicted the genre from its 8 similar games. Every figure here, including Estate Agent Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 789k–1.6M
best case 2.7M (Supermarket Simulator)
Games like Estate Agent Simulator

The middle of these games

≈ 789k–1.6M copies

≈ $9.5M–$16.6M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Supermarket Simulator at ≈ 2.1M–3.4M copies, ≈ $11.4M–$30.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 17k reviews in their first month; the spread ran 6k to 69k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Economy (3 of 8).
The winners
Winners here lead with Simulation + Management, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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